Laser Time

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Music

Sci-Fi

HOME AGAIN

NODULUS

FOR AIUR

STAR MAP

FINAL THOUGHTS

Orchestral

SECRETS OF A COWBOY SAMURAI

MIRKWOOD

CROSSING THE THRESHOLD

INDSUTRY

IF YOU'RE LUCKY

CALAMITY

Chiptune

MEGABIT

CHIPQUEST

HAPPY PLACE

SFX

WINDSCAPE

STORMY

INTERIOR TECH

RIVERSIDE

COLD IMPACT

DEPTH CHARGE

SPIDER ATTACK

SPIDER INJURED

GHOUL ATTACK

GHOUL DEATH

GHOUL HUNGRY

GHOUL SEETHING

TERMINAL HACK

MECH DOOR

BULLSEYE

TRAPPED

IMPALED

MORTAL CRUNCH

GAMES!

Nodulus

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Laser Time

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ABOUT

Travis W. Hendrix is a game composer and sound designer based in the SF Bay Area, where he is currently working on procedural music and SFX for a new mobile game by Lauren Elliott and Will Wright.



For the past decade, Travis has created music and sounds for games,

films,
  • Theater Productions

  • 2015: Indecent at La Jolla Playhouse - Arranger/Instrumentalist

  • 2015: Indecent at Yale Repertory Theater - Arranger/Instrumentalist

  • 2012: The Wizard of Oz at The Imaginists - Composer/Sound Designer

theater productions,
  • Music Production Software

  • 2017: Analog Strings by Output - Preset Designer

  • 2017: Dystopian Bass by Output - Preset Designer

  • 2016: Substance by Output - Sample Development

music production software

and

  • Hardware

  • 2018: L16 Camera by Light - UI Sound Designer

hardware applications.


Travis currently lives in the SF Bay Area, where he spends his time composing music, designing sounds, making his own games in Unity, and performing in jazz and Balkan folk ensembles throughout the area.